![]() While his shotguns can potentially kill in one shot, they have a low rate of fire, a slow reload, and short range, making it ill-advised for the Engineer to take on multiple enemies alone. The Engineer does have issues with combating infantry, however. This makes the Engineer a fairly invaluable asset to the team, being the most potent vehicle killer on the map as well as being necessary to keep friendly vehicles up and running. This gives the Engineer access to faction specific rocket launchers for dealing with hostile armor alongside his shotguns, Blowtorch, and Anti-Vehicle Mines. The Engineer in Battlefield 2: Modern Combat received slight changes from its Battlefield 2 counterpart, now serving as a mix of the Anti-Tank kit and the former Engineer kit. The mines are not sensitive enough to be detonated by foot soldiers." In addition, the engineer carries a shotgun, pistol, rocket launcher, and anti-vehicle mines. "The engineer can fix vehicles with his blowtorch. Once placed, they can only be removed by the wrench, as mentioned above - they cannot be manually detonated. Unlike the Anti-Tank kit's AT launcher, the mines are defensive, placed weapons, which will deal heavy damage to any enemy vehicle that runs over them. The second unique gadget employed by the Engineer are a set of anti-tank mines. Thirdly, the wrench is the only means by which anti-tank mines may be removed from the map besides running over them and detonating them directly. Secondly, the wrench can be used to repair bridges which have been damaged by explosives. This device has three functions - firstly, it is capable of fixing both friendly and neutral vehicles. The first of the engineer's two unique gadgets is the wrench. Their handgun can make up for distance, with much lower spread, but the handguns possess low enough damage such that they are ineffectual as dedicated primary weapons. The only kit armed with shotguns, the Engineer is capable of doing heavy damage against one or more infantry at close range, but is, between the spread and the relatively low damage-per-pellet, effectively harmless outside of that range. They are vehicle-centric (much like the Anti-Tank kit), but have an inverted focus - instead of being focused toward destruction of enemy vehicles, the engineer is more focused on the support and maintenance of friendly vehicles. Each Engineer is also equipped with a faction-specific handgun and a combat knife, as well as grenades. With the exception of the tier 2 unlock, all engineer primary weapons are shotguns. The Engineer kit is a playable kit in Battlefield 2. You can have unlimited ammo for the Recoilless M5 if you equip it on Angel."Specialist equipped to repair vehicles as well as destroy them." It is a good pair with the SOFLAM, as it can mark vehicles and help you aim them a little bit easier. However, you can gain XP from destroying their parts and eventually they will explode. You can use it on armored vehicles, but the damage won't be enough to destroy them. Recoilless M5 is great against light vehicles as you can easily take them out to help soldiers on foot cover more ground. Primary usage is anti-armor, but can be creatively applied in anti-infantry, anti-aircraft, anti-materiel roles. Direct-fire general purpose explosive weapon.
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